by Tim Green » Tue Nov 07, 2017 1:39 pm
Hi Dave,
Since realizing what the problem is with your graphics editor (doesn't save the copy it opened) I've been thinking about ways to deal with this. I think the only possibility would be an option to turn off active monitoring and write-back to the baggage for graphics files. So when you double-click on the file or select Edit in Graphic Program it would still export the file and open it in your editor, but it wouldn't lock it, monitor it or provide the option to write it back to the Baggage. Then after editing you would need to select Add Baggage File yourself to update it.
For more convenience, you would then combine this option with the already existing option to save the temporary files in a sub-folder of your project folder instead of in the standard Windows temp folder for your user account (see Edit > Preferences).
Would this be a solution? It wouldn't be possible to selectively monitor whatever version of the file your editor does save because the C# function for this needs to monitor an entire folder and it needs to be a folder with a known, minimal number of files in it, not just any folder.
Regards,
Tim (EC Software Documentation & User Support)
Private support:
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